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Battlefield 2042 gameplay reveal
Battlefield 2042 gameplay reveal





battlefield 2042 gameplay reveal battlefield 2042 gameplay reveal

What we do is we create very distinct areas on the map that are very high-density with assets and props, like the stadium, for example - where there are multiple capture points within the stadium, and if you want to own the stadium, you have to fight through multiple points there. So we had to take a completely new approach with this level design, that is actually inspired by what we’ve done in the past - we call it clustering. It isn’t as simple as, “Hey, let’s just take an existing battle map, take the edges and go ‘EXPAND!’”, it doesn’t actually play that well if you do that. What sort of challenges did the developers face in scaling up to such large content modes? A: The largest challenge was probably finding the right format for level design. Q: It sounds like these new maps and 128 player battles are truly going to make Battlefield bigger than ever before. I look forward to that surgical dissection that the community will do, still-framing the whole thing. I’m not going to call anything out specifically since we’re still in reveal mode, but there are things in the reveal trailer that we have not talked about yet. Q: For starters, are there any hidden spoilers or easter eggs in the gameplay trailer that players with a keen eye should look out for? A: There’s definitely stuff in there, and I expect the community to dissect that thing and really find those particular details. Just when we thought we couldn’t get any more excited, we had a chance to sit down with Daniel Berlin, Design Director on Battlefield 2042, and talk about the development, design and inspiration behind what just might be the biggest Battlefield game yet.







Battlefield 2042 gameplay reveal